Adeventure Blog


Adventure Summary - 07/25/12

September 15, 2012
The party began its quest into the Underdark in attempt to prevent the corruption of the Staff of Pelor. Elmmorra and Antaris revived within a holding cell to witness the transformation of Valiant's noble steed into a clockwork abomination by the handywork of evil Derro's.

Taking off into the Underdark the group pushed on, encountering dangerous terrain and equally dangerous monsters. They are on the King's Highway, a system connecting roads within the Underdark that ties the various bastions of  civilization together.

Underdark Fungus which grows on and near the Kings Highway


Their ultimate goal? The Shadow Fell and Esarham, the Graveyard of Demons.


 
 

Adventure Summary - 08/04/12

August 5, 2012
The group had stumbled upon what appeared to be a Drow raiding party, little did they suspect that they were being watched the entire time. :)

After being discovered, Shimmer, Valiant's disowned warhorse grew furious with the ambush and charged one of the warriors who deftly skirted the attack causing Shimmer to ram into a tree and render himself unconscious. Derro's (a dwarven clan who were the result of genetic breeding performed by mind flayers) took hold of the horse and dragged it into a...
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Adventure Summary - 07/14/12

August 4, 2012
Leaving the Werewoods behind the party noticed that the clearing in which they had stowed their airship exhibited a great deal of smoke. Upon arriving they saw part of the nearby forest and bushes in flames, and threatening to engulf their ship.



The crew had been rendered unconscious, and Kirgill the Chaos Mage was missing. The party used cunning and skill to put out the fire and treat their hapless crew. 

Once they assessed the issue, they healed the crew, inspected the airship and left off fo...
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Adventure Summary - 06/16/12

June 19, 2012
The group finished the hard-fought battle to slay the demons and bring to ruin the Forsaken Ring of the Werewoods. Gnorm had disappeared briefly during the battle, but returned, seemingly his normal self. 

Once defeated, the Shifter tribe showered the group with well earned treasure and items. 



Now that the battle is over, and the party has averted civil war among the tribes, ridded the Werewoods of a demonic infestation that had recently been active again, and destroyed two singularly evil art...
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Adventure Summary - 04/28/12

April 30, 2012
The group finished the hard-fought battle with the giants participating in the defense of the Shifter village. After defeating them, the bodies of the giants shriveled up much like the Stone Claw the party encountered in the Marketplace. Frederick, the old Human Wizard from Candlekeep working with the Blood Paws, performed some rituals upon the bodies extracting evidence that the Giants were demonically marked in some fashion. Further investigation is ensuing.

Frederick The Wizard


In light of ...
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Adventure Summary 04/07/12

April 9, 2012
The group re-capped events leading up to their arrival in the Shifter tribal village of the Blood Paws (the same clan as Elmmorra).

The Werewoods outside Baldur's Gate, home to the Blood Paw, Stone Claw, Iron Tree, and other shifter clans.


Investigating the situation the group met with Elmmorra's close druid friend, Xunxena. Xunxena, being a member of the council elders, brought the party up to speed on the situation.

After consideration of the news, the group pondered their alternatives rangi...
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Adventure Summary 02/11/12

February 14, 2012
The party started off by making preparations to leave the town of Plague-Mort and back out into the demonic landscape of the Abyss.

Approaching the eastern-most tip of Plague-Mort


Holding Kirgill prisoner and bargaining with him for information, the party made arrangements through Mercentius to have their airship and crew meet them outside of Baldur's Gate and work on a containment cell for their captive.

Leaving Plague-Mort, the group found the portal they needed, disguised as a dead tree. K...
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Adventure Summary - 01/28/12

January 30, 2012
 

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